Reproduction & Evolution
An html + js lightweight strategy game (a failed experiement -_-) inspired by Conway's Game of Life. Based on canvaslife - Julian Pulgarin.
Usage
- Populate the grid by click and dragging your mouse to revive/kill cells, or by choosing pre-populated patterns from the drop-down.
- There are 3 species on one universe, representing Herbivores, carnivores, and plants
- Players can upgrade their species by 'buying' new features with mutation (unimplemented)
- Creatures reproduce, live, combat, or die based on a more complex scheme involving lots of parameters
- Goal of each mission is to make other species distinct.
Patterns:
Speed: /100
Generate Species Type: 0