Reproduction & Evolution

An html + js lightweight strategy game (a failed experiement -_-) inspired by Conway's Game of Life. Based on canvaslife - Julian Pulgarin.

Usage

  1. Populate the grid by click and dragging your mouse to revive/kill cells, or by choosing pre-populated patterns from the drop-down.
  2. There are 3 species on one universe, representing Herbivores, carnivores, and plants
  3. Players can upgrade their species by 'buying' new features with mutation (unimplemented)
  4. Creatures reproduce, live, combat, or die based on a more complex scheme involving lots of parameters
  5. Goal of each mission is to make other species distinct.

Patterns: Speed: /100

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Generate Species Type: 0

Creature